A Setting is the time, place, and situation in which a story takes place. Simple right? Video games take place in a wide variety of different environments. As time has gone by, some of these environments tend to get used quite regularly. Many are more common to one genre than others, while some are almost universal, taking different forms depending on the genre. Looking at video games now you see almost zombification of gaming. Zombie games are ruling at this moment.
As all the sands that are on a beach there are ideas for a video game setting. Let’s explore three: Feudal Japan, the Ice Age, and the Roaring Twenties.
Imagine walking around a small town. There is a slight breeze in the air as you sense something is off. Your hand slips to your side blade. Enemy ninjas jump out of the shadows. This could be one of many scenarios that could take place in this setting. One of the most popular of the Assassin’s Creed 5 location rumors is feudal Japan. Considering how the game is played and its general mechanics, that location would make the most sense. According to Ubisoft creative director Jean Guesdon: “Feudal Japan remains – like numerous other time periods and locations – a possible future setting for the franchise because thanks to the Animus. The entire human history is our playground.”
Not the movie Ice Age or the game by the same name. Think about this scenario: Upon entering game, you wake up in an ice tunnel. You pass rocks and fencing made from spears. The tunnel weaves around and then by some barrels turns to the back. You can see in the distance a tent. There are barrels and crates around both the tunnel and cave. Do you dare to explore? I would love to see a game where you are living and exploring the ice age! Think of a kind of a Skyrim/open world game. You could play as a caveman and battle the elements as well as beasts of unknown origin.
What if Irrational Games gave their treatment to the roaring twenties? Irrational Games created such games as the BioShock series. Their games have received critical acclaim and were particularly praised by critics for its morality-based storyline, immersive environment and its unique setting. They have already had a city under the sea in the original Bioshock and the flying city Columbia in Bioshock Infinite. Irrational Games have already proved they can handle dystopian settings. Throw in the great depression and you have yourself a game.
So what do you think? What setting or time period has not been explored in games? Leave your answers in the comments below!